How to Give Your Maps a Little Extra Oomph in Path of Exile

Comments · 593 Views

In Path of Exile, juicing up your maps in the right way can be the difference between a player who is efficient and one who is wealthy

In Path of Exile, juicing up your maps in the right way can be the difference between a player who is efficient and one who is wealthy. If you educate yourself on the appropriate way to earn returns on your maps, you will not only receive a greater quantity of rewards in a shorter amount of time but also more experience. If you have access to a Headhunter, all of this will operate at a significantly higher efficiency level; however, hiring one is in no way necessary. There are additional means of acquiring PoE juice, and we are going to go over them.

Where Is My Point of Effect Juice Going?
When starting from scratch, it is very important to educate yourself on which maps to juice. To begin with the most fundamental aspect, you will want to limit yourself to juicing only those maps that are worthwhile investments. Because of this, you should never juice anything that is not at least a red map, and you should probably stick to maps that are tier 15 or 16. This will make it possible for you to roll the best map mods, obtain the highest level bases, return other high level maps, and return the most experience possible for your time investment (if experience is important to you). It is possible to play on maps of a lower tier, but doing so will require a significantly lower investment on your part in order to compensate for the lower possible reward.

After you have decided which tier you will be playing at, the next step is to search for maps that have a high population density. This does shift on occasion, so make sure you stay up to date with the latest information regarding which maps are considered to be strong in your current league. There are quite a few maps in the current Metamorph League that have a decent amount of population density. Summit, Promenade, and Canyon are three of the levels that I enjoy playing the most personally. But make sure that you have a map that has a good density, because everything that we will be doing to it will be exponential, and having a high base number of monsters is very important.

Before we go any further, it is essential to point out that the bulk rolling of maps is the method that achieves the highest level of productivity. It is a slow and laborious process to roll each individual map. First roll more than ten maps at once, and then proceed to play through all of them before pausing to roll additional maps. You will become more efficient in both the physical and mental aspects of your work as a result of this.

The Slightly Lower Juice
After you have decided on a location, it is time to begin your Path of Exile juice. In order to proceed appropriately through the entirety of the juicing process, we are going to proceed on the assumption that you selected a map of tier 15 or 16. We will begin with the fundamentals. Make sure that all of your maps are white and that none of them are distorted or mirrored in any way. After that, use Cartographer's Chisels on each of them until their quality has increased by 20%. This will result in an increase of twenty percent in the number of items that are dropped on the map. If you use the Chisels while the map is white, the amount of Chisels you need to reach twenty percent is reduced from twenty to four.

After that, you should make use of an Orb of Alchemy on each of the maps. As a result, these maps will become extremely rare, and quite a few new modifiers will be added to them. The number of items that are dropped and the number of monsters that are found in packs will both increase proportionally as each modifier is applied. These two statistics are important to your overall juicing, so make sure you pay attention to them.

You have reached the point where it is necessary for you to determine which map modifiers your build is capable of running. You are going to search for those modifiers right now and remove them from the group of maps once you find them. These maps are going to undergo yet another round of rerolling, this time using either Chaos Orbs or Scour and Alcing. This will be different for each and every build, but it stands to reason that if you are able to run more modifiers, then this process will be completed more quickly and at a lower cost. Builds that are unable to utilize even a small number of modifiers will experience significant difficulties, especially once we progress to the next step.

The More Powerful Extract
At this point, you have high-tier maps that are well rolled and in good shape. That alone might be enough for you to win the league, depending on where you currently stand in the standings and how lazy you want to be. Everything becomes noticeably more expensive after this point, so you should only continue if you intend to go for large juicy maps that have been invested in but return quite a bit as well.

Your maps need to be Vaaled after this step. This can be expensive, not only due to the price of the Vaal Orbs themselves, but also due to the fact that this process will result in quite a few maps that your build won't be able to run. The price of the Vaal Orbs themselves is only one factor in this. If you have a second character that you can use to run those maps at a later time, it will make this process a lot cheaper for you, so keep that in mind before moving on to the next step.

The value of your maps can increase in two important ways. These are going to be upgraded to eight-mod maps, each of which will have an insanely large pack size and quantity. In addition, they are going to be unidentified, which will preserve the map's modifiers but add 20% more quantity to the map. If you hit either of these, you'll add a significant amount of value to your map.

Next, use the sextants to survey the area where you intend to run. Which Sextants you choose to use will be determined by their respective prices; however, the higher the Sextant, the more powerful its mods. At the moment, I am using Prime Sextants rather than Awakened Sextants because the former are only half as expensive as the latter and provide the majority of the same modifiers. You should keep any pack size modifiers, but you should roll over any useless mods such as slipstreams.

You will now need to decide what other features you would like to include on your map. This includes browsing through the Zana mods and determining which ones are of high quality, as well as buying Scarabs if that is something you decide to do. Legion, Beyond, Breach, and Harbinger are all excellent map modifiers to add, as is anything else that increases the number of monsters on the map.

Look up some good prophecies for juicing, and then see if you can find any of them for sale in larger quantities. You will always get far more out of them than you spend on them; the only question is whether you are willing to put in the legwork (I will not blame you if you are not willing to put in the legwork; I certainly do not buy them very frequently).

Last but not least, place the Sacrifice Fragment into one of the empty slots in the map device. Each one will increase the quantity of your maps by 5%.

Larger Juice Explained
Because of how these various types of PoE juice interact with one another, there are quite a few variations available. Increased pack size makes all of the mobs whose pack sizes you've increased with your sextants and prophecies have their pack sizes increased as well. As a direct consequence of the increased pack sizes, Beyond will expand in size, Breaches will feature an increased number of enemies, and so on. The massive quantity bonus that we have amassed will have an effect on all of those different modifiers once they have been bolstered to have huge numbers and after they have been affected by the massive quantity bonus. Everything fits together perfectly and results in your maps having an incredible amount of content, which increases their value significantly. In its purest form, this is the endgame of the video game Path of Exile.

Comments